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Nice work, especially considering the short time-frame! I couldn't even consider joining with my schedule these days.  :(

Your game fits the theme very well. The "controls" work, though it does get quite difficult quickly as the mines start spawning all over.

One thing I'd like to see is a game-over screen with your final score listed. I never caught my best score, as I was too busy trying to survive, and then it would insta-restart when I died. That happened so fast it was hard to tell you lost, aside from the score resetting to 0. My best score was nearing 200 pts.

One note, I can confirm that the cannon particles were not appearing on my browser either. (Firefox on Windows 10)


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Wide awake at 3.30 AM (deadline is 4 AM in my TZ) realizing that I had one bug to fix.... and now I read this feedback. I hope I can implement a Game Over screen in just 30 min :O

EDIT: Aaaand done. 3.45 AM. Great daze... XD

I'd be damned. If your High Score is 200 and I got somewhere around 60 WHEN I WAS LITERALLY TRYING TO KILL MYSELF then this is a really terribly balanced game XDDD

Wellp I use Firefox on Windows 10 too. I don't know what the issue is. It works full well in Godot's player but for some reasons the HTML5 version is buggy

P.S.: Feel free to rate my game after the submission period ends and the rating period starts

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Nice! That was some fast update work. I got to 196 now that I could see my final score. (200 still eludes me...)

I'll be sure to rate!  Get some rest :)

Edit: At least, I'll try to rate. The new rating queue system is interesting, but looks like I'll have to play a lot of games to be able to freely rate things. ;-;

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(I forgot to mention this before I slept)

By the way... the enemies are not... "mines"... the enemies were supposed to represent this:

What is COVID-19? - IDEAS