Better Dead Than Red
Submission to Wowie Jam 3.0; with the theme of "Failure is progress" -- some of the interpretations include flipping the conditions of winning and losing.
(Putting this just in case)
DISCLAIMER: This is just a simple game meant to explore the idea of flipping winning and losing condition -- in this case, it explores the idea of turning death into the goal. In no way am I advocating for anyone ending their own life via accelerating oneself to high velocity towards the ground using gravity or any other methods.
The game took me around 2 days to brainstorm but only 6 hours to make. I know the quality is not much but I hope you enjoy the game. The idea that seeds the game is simple: make death be the goal; and I kinda needed to brainstorm some ideas to make dying challenging and I came out with the idea of needing a lot of fall damage to die.
Control: Arrow keys
In this version submitted for Wowie Jam, there are 4 stages in total with simple mechanics of falling from high places being the goal.
Btw I think stage 4 is very difficult but I can assure you it's possible; I've tested it.
Really wanted to add some music but... with only ~1hr left by the end I finished all the features and contents I wanted to put into, I just can't; I can't make any music in just 1hr...
P.S.: Ich liebe Jonas Tyroller
Status | Prototype |
Platforms | HTML5 |
Author | Ran d'Reille |
Genre | Action, Platformer |
Tags | 2D, Pixel Art |
Comments
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Stage 4... who knew that being BAD at video games would be so hard? Fun game though
LOL... I'm sure I recognize you ( ͡° ͜ʖ ͡°)
Thanks for playing!
Fits in topic perfectly